Open Problems from Hawaiian Workshop
Many of these problems are listed on the workshop’s Coauthor site
Instance-Optimality for Concurrent Binary Search
See the open problem 1 on coauthor
Fine-Grained Complexity
See open problem 2 on coauthor
Log Placement
This problem is listed elsewhere on this site. This is also open problem 3 on coauthor.
BPBC
See open problem 4 on coauthor. This meta-problem is to find problems with fast BPBC algorithms.
Offline Permutation on the GPU
This is also listed as Open Problem 4 on coauthor.
His question is whether permutations can be implemented efficiently on the GPU. There is a fast algorithm for $n\ll w^2$, but no fast algorithm for $n\gg w^2$.
Parallelizing Reverse Search
Open problem 8 on coauthor
Parallel Persistent B-Tree
Open Problem 9 on coauthor.
Solving Problems using Few Writes
Which problems can you solve using few writes. An obvious candidate is 2D linear programming.
External-Memory Algorithms for Geometric Graphs
Given a set of axis-parallel line segments, compute the connected components of its intersection graph, in the external memory model.
LRU for Cache-Oblivious algorithms
Does the LRU page replacement policy work better on page access sequences generated by cache-oblivious algorithms?